Lab Dashboard
Engineer the impossible.
Assemble game logic, inject modules, tune recoil vectors, fabricate OLED interfaces and push every build through the Mad Labs diagnostic chamber.
Active Experiments
Recoil Chamber
Compiler Chamber
// Build a project to generate GPC.
OLED Specimen Preview
Build Target
Feature Library
Profiles
Custom Values
Use named values instead of scattering raw numbers through your script. Mad Labs validates names, ranges and duplicate values before build.
Recoil Lab
No video source
Aim at a detailed wall, keep the right stick/mouse untouched during the test, then fire. Mad Labs tracks world motion frame-to-frame and rejects low-confidence samples.
Tuning Wheel
Screen-share, camera, and uploaded-video analysis are active in this release candidate. Final per-game calibration profiles still require real gameplay validation before Mad Labs labels a tune VERIFIED.
OLED Components
Exact Zen Preview
Select a layer to edit it. Image cleanup updates the preview live before GPC generation.
Screen Layers
Select an OLED layer.
Photo → OLED Cleanup
Use Contrast + Threshold first. Add Sharpen for soft logos and Noise Cleanup to remove isolated specks. The preview is generated from the same packed bitmap bytes saved with the project.
Image → Zen Bitmap
Monochrome Preview
New Combo
Project Combos
Each action becomes a validated set_val() + wait() step. Mad Labs prevents invalid ranges and duplicate combo names.
Diagnostics
Every detected issue receives a stable Mad Labs machine code. Deterministic repairs are applied once, then the result is revalidated before Mad Labs marks it repaired.
Mad Labs source validation is active. Clean-room Compiler Research learns from controlled source/artifact pairs, but customer-facing independent bytecode compilation remains locked until repeated real-Zen certification passes.
Choose Your Lab Level
Every paid checkout records the exact Terms version and hash before payment. Premium access activates only after the payment provider confirms the transaction.
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View current Terms
Entitlements
Discord Link
Protected creator scripts are never exposed as raw source to buyers. Mad Labs checks the buyer's current Discord role every time a protected program ticket is requested.
Protection Role
Each Verified Creator assigns exactly one Discord guild role that authorizes protected programming for all of that creator's marketplace scripts.
Available Creator Builds
Publish Protected Build
Mad Device Bridge
The local Windows bridge records successful Zen Studio sends during bootstrap. Raw captures stay on the Owner PC; Apollo receives normalized trace data and cryptographic hashes for comparison.
Zen Identity
Mad Labs Tells You What It Needs Next
Captured Reference Sessions
Mad Compiler Learning Wizard
Owner-only controlled differential testing. Mad Labs stores source/artifact hashes and one intentional change per experiment, then tells you exactly what compile sample it needs next.
Allowed Evidence Sources
Standalone Certification
Zen Studio is used only as temporary ground truth during bootstrap. The finished customer workflow is Mad Labs → compile → select slot → Mad Device Bridge → Zen.